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Cover of Deep Sea Machines
Coloring book

Deep Sea Machines

A Coloring Book of Submersibles, Seabed Crawlers, and Deep-Ocean Creatures

Brains.biz · 24 chapters · 51 print pages
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Chapter 1

Cover

A round deep-sea submersible descending with its lamps lit, beside a small fish and a large jellyfish.
Chapter 2

How to Use This Book

Every page in this book holds one machine or one creature of the deep. There is no wrong way to color them. Use bright colors, dark colors, or colors that do not exist yet.

A large riveted porthole ring with an open blank center and a small fish peeking in.
Color the porthole first, then go deeper.
Chapter 3

The Bubble Sub

A round egg-shaped submersible with one big round window, hovering over a sandy seabed.
One window, two fins, and a whole lot of water.
Chapter 4

The Grabber Arm

A submersible with a long jointed mechanical arm reaching toward a rock on the seabed.
A long arm with a gentle claw.
Chapter 5

The Diving Bell

A bell-shaped diving vessel hanging from a cable above the seabed, with a small fish below it.
Down on a cable, slow and steady.
Chapter 6

The Seabed Crawler

A boxy six-legged underwater crawler with a cone drill on its roof, standing on the seabed.
Six legs and a drill, walking the sand.
Chapter 7

The Coring Drill

A three-legged drilling rig on the seabed with a long tube going down into the sand.
A tripod that bites into the seafloor.
Chapter 8

The Dome Habitat

A dome-shaped underwater habitat on four legs, with three round windows and a small ladder.
Three windows, warm light, and a place to sleep.
Chapter 9

The Airlock Door

A big round airlock door with a spoked wheel handle set into an underwater wall.
Turn the wheel and let the sea wait outside.
Chapter 10

The Nodule Harvester

A tracked underwater harvester with a hose and a basket full of round nodules.
Round rocks go up the hose.
Chapter 11

The Sonar Buoy

A round buoy with a dish antenna on the waves, its cable running down to the seabed.
It listens to the deep and sends a ping.
Chapter 12

The Squid Bot

A squid-shaped robot with big round eyes and eight tentacles tipped with propellers.
Eight propellers, no bones.
Chapter 13

The Rescue Sub

A boxy rescue submarine with two round windows and a large hook hanging underneath.
A hook, a light, and a job to do.
Chapter 14

The Research Ship

A research ship on wavy water lowering a small round submersible from a crane.
The mother ship lowers its little friend.
Chapter 15

The Anglerfish

A large deep-sea anglerfish with a glowing lure on a long stalk above its head.
It carries its own lamp.
Chapter 16

The Giant Squid

A giant squid with large round eyes, eight short arms and two long trailing arms.
Long arms, big eyes, quiet drift.
Chapter 17

The Jellyfish

A large dome-shaped jellyfish with six long wavy tentacles drifting above the seabed.
A soft bell and six slow ribbons.
Chapter 18

The Tube Worm Garden

Seven tall tube worms with feathery plumes growing from a rock on the seabed.
Red plumes waving in the dark.
Chapter 19

The Vent Chimney

A tall rocky chimney on the seabed with a plume of bubbles rising from its top.
Hot water and smoke from a crack in the floor.
Chapter 20

The Deep-Sea Crab

A large crab with two raised claws, walking legs and eyes on stalks, standing on sand.
Ten legs and a shell like a shield.
Chapter 21

The Manta Ray

A wide manta ray with two curved wing-like fins gliding above the seabed.
A wide wing gliding over the sand.
Chapter 22

The Lanternfish School

Eight small lanternfish with light dots on their sides swimming in one direction.
A hundred tiny lights, all swimming together.
Chapter 23

The Whale Fall

A whale skeleton on the seabed with a long skull, stacked spine bones and seven pairs of ribs.
A long-lost whale becomes a whole neighborhood.
Chapter 24

Your Own Machine

No one has built this machine yet. Draw it inside the empty porthole: add a window, a light, an arm, a propeller, or a hundred legs. Then give it a name and decide what it is looking for.

An empty riveted porthole frame on a small stand with a tiny fish beside it.
Draw your own deep-sea machine inside the frame.